MARIO MEETS LEGO.

ATMOSPHIR

Atmosphir is a hybrid game / design tool where anyone can create their own 3D adventures using a simple (but deep) level editor. By snapping together platforms, enemies, treasures, powerups, teleporters and more, budding game designers make imaginative worlds for others to play in.

I served as the Creative Director for Atmosphir from its inception in 2006 until 2010, and worked with a talented 12-person team in Buenos Aires to develop the free-to-play browser/download game using Unity3D.

Level Editor

Trailer

Play Browser

Website

Website UI/UX Mockups


Gameplay

Sample Level Walkthrough



Concept Sketches